Feldûsh Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white tunic with black highlights, and long grey pants that bunch up around his shoes. He has styled his red hair well, parting it to the left. He has amber eyes and a white hat with a black feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Feldûsh lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Laborer job and began his own company from there.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Family, Adventurer. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Serpent Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Armorer. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has styled his black fur well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the west, but his parents moved at a very young age to the east. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: Someone believes him a fraud; and he wants revenge against giants
Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Joser Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is greasy and uncared for. His amber eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: Joser was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 33 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 60 pp. Chrysoberyl (80 gp). Jade (80 gp).
Kipper Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist. Flaws: Selfish. Bonds: Poor, Nature. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Eye agate (6 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


