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NPC Generator

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Advanced [show]


Balam Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with feathered hat. His blue hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 4 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Attractive, Immigrant. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Balam Pain, Male Tiefling Wizard 2
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)20 (+5)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He has golden hair. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Manfred hails from a village terrorized by dire rats. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Shy. Bonds: Family, Enemies, Rich. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Manfred Gracey, Male Human Commoner 11
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 14 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Lester, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear green pants and tee shirts. His clothes are grease stained in places. His blonde hair is styled in orderly dreadlocks. His eyes are likewise hazel.

Personality: Eccentric and domineering, Ralf will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ralf was born on a far southern forest where he grew up under the tutelage of his mother, an expert Fortune-teller. He left for the south, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Immigrant, Military. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Ralf Lester, Male Human Druid 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills Athletics +6, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp.


Social Check DCs


Thervan Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, brown cloak. His blonde hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Thervan was born on a far northern plains where he grew up under the tutelage of his mother, an expert Ruler. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Thervan Cithreth, Male Elf Warlock 12
Medium (5'4") Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: Black opal (1000 gp). Silver pearl (130 gp). Citrine (40 gp). Freshwater pearl (11 gp).


Social Check DCs

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