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Balam Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is dark red and curly. His black unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and expand his business

Flaws: Disease, Shy. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Balam Hurt, Male Tiefling Wizard 18
Medium (6'4") Tiefling, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 48 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Deception +8, Medicine +7
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 13000 gp. Banded agate (8 gp). Hematite (8 gp). Blue quartz (8 gp). Smoky quartz (50 gp). Blue-white diamond (6000 gp). Freshwater pearl (8 gp). 1 Major magic item.


Social Check DCs


Purban Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright white suits and hats. He wears his chestnut hair down. His eyes are a pleasant violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Purban Cherrycheeks, Male Halfling Barbarian 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Religion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Merihim Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his brown hair to look like a famous performer. His ears are large.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north to a Jeweler, Merihim learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Jeweler.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Merihim Integrity, Male Tiefling Druid 6
Medium (5'4") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)18 (+4) 9 (-1)13 (+1)
Skills Arcana +7, Intimidation +4
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Druidic, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Harvest Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in earthy colors with a green and pastel handkerchief worn on his left side. He has dyed his greying beige fur a little too much giving a sharp beige color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: Harvest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is a Lycanthrope in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Now he works as a singing tutor during his time off.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and he wants to meet his childhood hero

Ideals: Artistic, Entrepeneur, Logical. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Harvest Shore, Male Tabaxi Cleric 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)14 (+2) 9 (-1)11 (+0)
Skills Deception +4, Survival +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 250 pp. Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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