Zook Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Bowyer uniform. His brown hair is braided into rings. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Zook was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Bowyer.
Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp. 1 Simple lock.
Umpen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He wears a wide-brimmed hat to cover his moderate length blonde hair. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted psionic powers by his dying brother.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Moonstone (70 gp).
Aldous Birkenhead, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His golden hair is heavily combed to the left. This green eyed southerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Disease, Insane. Bonds: Immigrant, Criminal record. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 79 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2300 gp.
Raam Horror, Male Tiefling [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair has been sun bleached extensively. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 62 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 40 pp. Violet garnet (300 gp). Blue sapphire (1500 gp). Freshwater pearl (13 gp). Eye agate (13 gp). Star ruby (1500 gp). 1 Minor magic item.
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