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NPC Generator

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Advanced [show]


Reynard York, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his chestnut hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Hunter.

Motivation: He feels threatened by others; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Immigrant, Criminal record, Job. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Reynard York, Male Human Barbarian 9
Medium (6'2") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 90 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 800 gp. Zircon (70 gp). Banded agate (15 gp). Violet garnet (600 gp). Deep green spinel (40 gp). Bloodstone (70 gp). Hematite (15 gp). Tourmaline (40 gp).


Social Check DCs


Raam Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His black hair has been sun bleached extensively. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: Raam was born with his mother's beautiful face. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to unite with his brother

Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raam Cacophony, Male Tiefling Aristocrat 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 76 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)11 (+0) 9 (-1)16 (+3)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Mantus Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a top hat to hide his balding. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the south. His mother was a soldier and died while he was still young. Mantus was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and marry his sister to traveling adventurers

Flaws: Insane. Bonds: Poor, Attractive, Military, Family. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Mantus Chaos, Male Tiefling Adept 4
Medium (6'0") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 41000 sp. Deep blue spinel (1000 gp). Onyx (60 gp). White pearl (150 gp). Moonstone (60 gp).


Social Check DCs


Hugh Adley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears white trousers with brown and green striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a scimitar. His chestnut hair is knotted and matted. He has amber eyes and a white hat with a brown feather.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Military, Criminal record. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Adley, Male Human Rogue 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)18 (+4) 14 (+2)15 (+2)
Skills Deception +4, History +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp.


Social Check DCs

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