Skamos Madness, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white tunic with grey highlights, and long blue pants that bunch up around his shoes. His hair is cut close to his head. His eyes are gold and catlike.
Personality: Skamos wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Map Maker business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Map Maker job and began his own company from there.
Motivation: He has a crush on the local Armorer; and to settle down with his crush
Ideals: Athletic, Disciplined. Flaws: PTSD. Bonds: Attractive, Job, Has a crush. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 20 (+5) |
Senses Passive Perception 15
Languages Common, Giant, Gnome, Elven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 120000 cp.
Gale Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is thinning but still full. His hazel eyes are passionate and lively.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gale was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Layabout
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 64 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 90 pp. Violet garnet (1600 gp). Zircon (40 gp).
Howard Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. Howard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: In love, Nature. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Pikar Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is greasy and uncared for. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Mentor, Adventurer. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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