Geoffrey Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. With bright red hair and a scraggly beard. His amber eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is content
Flaws: Mundane, Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Dilettante
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
Senteq Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He has a very tight haircut. He is baby faced.
Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north to a Bellfounder, Senteq learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wants his loneliness to end; and to reunite with his old friends
Ideals: Fighting. Bonds: Job, Adventurer, Slave, Has a crush. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 500 gp.
Bulzo Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his pickaxe ready. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He dislikes all the random violence that takes place in the north. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Bulzo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 66 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 10000 gp. A roughly beaten golden orb (150 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (900 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (900 gp).
Cloud Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his blue boots flare out at the collars. His fur is cut close to his head. His green eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born to a pair of adventurers, Cloud grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 3 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
