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NPC Generator

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Advanced [show]


Lûgnak Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his shortbow ready. He has shaved his head bald. He has a tattooed face.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. His psionic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Lûgnak Brandon, Male Half-Orc Warlock 7
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 7000 sp.


Social Check DCs


Nicor Panic, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears black cloth garments or leather armor. His dark red hair is unkempt and raggedy. His eyes are white and beady.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. Nicor was born on a far western mountains where he grew up under the tutelage of his father, an expert Miner. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Nicor Panic, Male Tiefling Bard 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 65 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1300 gp.


Social Check DCs


Sun Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His yellow fur has been sun bleached extensively. His skin is flawless and his copper eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Attractive, Criminal record. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Sun Of Ale, Male Tabaxi Commoner 4
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He wears his gray fur up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Joker, Entrepeneur. Flaws: Insomniac, Ugly. Bonds: Military. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Drifting Candle, Male Tabaxi Bard 1
Medium (6'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 160 gp.


Social Check DCs

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