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NPC Generator

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Advanced [show]


Sammal Mute, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears brown cloth garments or leather armor. His brown hair is braided into rings. His eyes are gold.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. His psionic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Sammal Mute, Male Tiefling Commoner 5
Medium (5'11") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)18 (+4) 14 (+2)19 (+4)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Celestial, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Therai Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is black, silky, and of moderate length. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying sister.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Shy, Fearful. Bonds: Rich, Attractive. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Therai Anger, Male Tiefling Expert 7
Medium (6'1") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 gp. Moss agate (7 gp). Sardonyx (60 gp). Banded agate (7 gp). Banded agate (7 gp).


Social Check DCs


Fenriz Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'1". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a glaive. He wears a deerstalker hat to cover his moderate length blue hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sold as a small child to a necromancer, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 11th year, his parents were killed by a goblins raid, leaving Fenriz alone in the world. After a stint in an orphanage, he was adopted. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Mentor, Enemies. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Fenriz Aid, Male Tiefling Warlock 8
Medium (6'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 10000 sp. Rose (80 gp). Sardonyx (80 gp). Tourmaline (50 gp). Rich purple corundum (1400 gp). Banded agate (11 gp).


Social Check DCs


Igden Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown tunic with white highlights, and long blue pants that bunch up around his shoes. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Ideals: Justice, Professionalism. Flaws: Ugly, Insane. Bonds: Religious, Enemies. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Igden Scheppen, Male Gnome Ranger 6
Small (3'3") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Star rose quartz (40 gp). Violet garnet (1600 gp). Black star sapphire (600 gp). 1 Minor magic item.


Social Check DCs

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