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NPC Generator

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Advanced [show]


Randal Fidget, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He keeps his chestnut hair in a flapper bob. His violet eyes peer out from beneath his deerstalker pastel hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small plains village. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts.

Ideals: Fighting, Opinionated, Persistence. Flaws: Racist. Bonds: Nature. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Fidget, Male Human Aristocrat 9
Medium (5'7") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Athletics +6, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 800 gp. Eye agate (13 gp). Rose (70 gp). Aquamarine (700 gp). Alexandrite (700 gp). Rose (70 gp). Star rose quartz (70 gp). Azurite (13 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Joser Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His brown hair is slicked back into a classic pompadour. His eyes are amber and catlike.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of giants; and find a way to reverse the transformation of his brother

Ideals: Pacifist. Flaws: Mundane. Bonds: Enemies, Family. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Joser Tosscobble, Male Halfling Commoner 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Aquamarine (1600 gp). Alexandrite (1600 gp). Silver pearl (160 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His red hair is drawn into a tight pony tail with a clover scrunchie. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Map Maker, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Justice. Flaws: Secretive. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Ahrim Fright, Male Tiefling Adept 5
Medium (6'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Investigation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 70 pp.


Social Check DCs


Alberich Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in brown turtlenecks beneath a green coat with white slacks. He has styled his white hair well, parting it to the left. He has a dull look in his amber eyes.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Religious, Poor. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Alberich Goldfinder, Male Dwarf Fighter 4
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (1000 gp). 1 Minor magic item.


Social Check DCs

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