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NPC Generator

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Advanced [show]


Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized green coat, and is pretty ugly. His black crest is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise gold.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Mreksh Imbixtellrhyst, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 600 gp.


Social Check DCs


Wymar Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He has black hair. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Extrovert. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Wymar Siannodel, Male Half-Elf Commoner 15
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 67 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 15 (+2)19 (+4)
Skills Animal Handling +7, Deception +9
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Tod Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south to a Performer, Tod learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Mentor. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Tod Warmwater, Male Halfling Commoner 11
Small (3'1") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 20 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2800 gp. Tiger eye turquoise (9 gp). Sardonyx (70 gp). Onyx (70 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is white, silky, and of moderate length. His eyes are gray and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Arannis was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Opinionated, Optimist. Flaws: Insane. Bonds: Attractive. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Arannis Meliamne, Male Half-Elf Cleric 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp.


Social Check DCs

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