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NPC Generator

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Advanced [show]


Bertram Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses like a well dressed Shipwright does. His whole body is exceptionally muscular. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and catlike.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He left for the east, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Job, Immigrant, Poor, Adventurer. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Rolands, Male Half-Elf Expert 15
Medium (4'10") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 87 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 5000 gp. Rock crystal (30 gp). Violet garnet (1000 gp). Iolite (30 gp). Obsidian (7 gp). Sard (30 gp). Amber (100 gp). 1 Medium magic item.


Social Check DCs


Gilthur Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has done his best to style his red hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gilthur was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Persistence. Bonds: Attractive, Rich. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Gilthur Rumnaheim, Male Dwarf Fighter 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 91 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: Rich purple corundum (1300 gp). Zircon (50 gp). Freshwater pearl (14 gp). White pearl (80 gp). Deep blue spinel (600 gp). Sardonyx (50 gp). Azurite (14 gp). Deep green spinel (80 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lûgnak Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green costume with the symbols of death on his torso. His moppish black hair is in a traditional bowl cut. His amber eyes peer out from beneath his small green hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has money and likes to spend it; and he wants revenge against goblins

Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Enemies. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Lûgnak Burton, Male Half-Orc Warlock 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Alexandrite (200 gp). White pearl (140 gp). Rose (70 gp).


Social Check DCs


Jak Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Jak lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Body Guard.

Motivation: To be a Detective again; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Family, Job. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Jak Wildcloak, Male Halfling Warrior 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 9 (-1)18 (+4)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Elven, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs

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