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NPC Generator

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Advanced [show]


Thomas Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). He has no hair. His violet unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business.

Flaws: Ugly, Disease, Forgetful. Bonds: Nature, Job. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Thomas Alston, Male Human Expert 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Investigation +6, Stealth +7
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 140 pp.


Social Check DCs


Two Llamas Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red tunic with tan highlights, and long green pants that bunch up around his shoes. He keeps his beige fur in a pixie cut. His eyes are likewise green.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants a kiss.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Military, Family. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Two Llamas Grass, Male Tabaxi Fighter 6
Medium (5'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears many layers of old clothing at all times. His yellow fur, when down, is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Cask's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small plains village. Cask was born on a far northern plains where he grew up under the tutelage of his mother, an expert Miner. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Nature, Immigrant. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Cask Of Storm, Male Tabaxi Adept 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1000 gp.


Social Check DCs


Abad Muse, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red and very short. His eyes, though not visible through his cowl, are black.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Abad Muse, Male Tiefling Adept 10
Medium (5'9") Tiefling, Neutral Good (CR 10)
Armor Class 9
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 2200 gp. Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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