Hubert Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male sports pastel clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He keeps his long red hair kept up in a rat tail. His ears are large.
Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 12000 sp.
Mugrunden Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears baggy tan pantaloons and a white scarf. He has styled his black crest well, parting it to the left. This red eyed easterner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born at the edge of vast desert. After coming to the age of reason, Mugrunden took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better trade route.
Motivation: Wishes to resurrect an old love; and to prove his worth to the world
Ideals: Gifted. Flaws: Sensitive, Impulsive. Bonds: Nature. Occupation: Ploughman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Charles Remington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. His hair is long and auburn with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His blue eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Charles was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to raise his children well.
Flaws: Cynical. Bonds: Attractive, Family, Job. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 65 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1200 gp. Alexandrite (800 gp). Bloodstone (70 gp). Tourmaline (60 gp).
Trynnicus Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears violet leather gloves, a violet jacket, and tight pants. He is muscular with a powerful set of arms. His green crest has been sun bleached extensively. His eyes are gold and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Trynnicus took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend
Ideals: Optimist, Gifted. Flaws: Ugly, Selfish, Disease. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 15)
Armor Class 14
Hit Points 67 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Auran
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Deep blue spinel (800 gp). Coral (120 gp). Chrysoprase (70 gp). Freshwater pearl (6 gp). Silver pearl (120 gp). Azurite (6 gp). Citrine (70 gp). Onyx (70 gp). Red spinel (120 gp). Brown-green garnet (120 gp). Golden yellow topaz (800 gp). Silver pearl (120 gp). Lapis lazuli (6 gp). Brown-green garnet (120 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


