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NPC Generator

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Advanced [show]


Gimurt Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet wide-brimmed hat and violet clothes. With a patchy silver beard and wild silver hair. He wears an eyepatch.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies, Criminal record, Military. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Gimurt Broodfist, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Silk rope.


Social Check DCs


Dayereth Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. He keeps his blonde hair in a flapper bob. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Religious, Adventurer. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Dayereth Mundy, Male Half-Elf Fighter 6
Medium (5'1") Half-Elf, Chaotic Good (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Perception +2, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. Carnelian (70 gp).


Social Check DCs


Melech Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His dark red hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he would like to get married and retire

Flaws: Mundane. Bonds: Attractive, Poor, Has a crush, Nature, Immigrant. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Melech Rescue, Male Tiefling Warrior 4
Medium (6'0") Tiefling, Neutral Good (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Arannis Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. He is bristling with hidden weapons, mostly shortspears and kukris. His brown hair is matted, messy, and big. His eyes are amber and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Bather, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Criminal record, Poor. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Arannis Gracey, Male Half-Elf Paladin 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs

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