Edge In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is physically well-built. His fur, while still mostly black, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the west. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and he has decided he is irredeemable
Flaws: Insomniac. Bonds: Attractive, Slave, Immigrant, Nature. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 17)
Armor Class 12
Hit Points 136 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
Possessions: 700 pp. Red-brown spinel (90 gp). Fiery yellow corundum (800 gp). White pearl (90 gp). Chrysoberyl (90 gp). Red-brown spinel (90 gp). Rock crystal (70 gp). Tiger eye turquoise (14 gp). Alexandrite (1100 gp). Rose (70 gp). Sardonyx (70 gp). Violet garnet (1100 gp). Obsidian (14 gp). Rose (70 gp). Golden yellow topaz (1100 gp). Chrysoprase (70 gp). Golden pearl (90 gp). Star ruby (800 gp). Rose (70 gp). Alexandrite (1100 gp). Malachite (14 gp). Chalcedony (70 gp). Red garnet (90 gp). Pink pearl (90 gp). Star rose quartz (70 gp). Aquamarine (1100 gp). Carnelian (70 gp). Jade (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nordak Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and golden with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He has a dull look in his brown eyes.
Personality: Nordak wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Disciplined, Gifted, Justice. Bonds: Military, Adventurer. Occupation: Seamstress
Voice: Dark and ominous
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp. 1 Simple lock.
Ortegar Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and black with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. Ortegar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 80 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1 Medium magic item.
Veit Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze, he is not a threatening figure. He keeps his golden hair in a pixie cut. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Animals are drawn to him, and he is able to talk to them.
History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is greedy.
Ideals: Philantrophist, Gifted. Bonds: Rich, Mentor, Adventurer. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!