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NPC Generator

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Advanced [show]


Three Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His yellow fur is smooth and relatively long. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Nothing but the best is good enough for him; and to be a crown-heir again

Ideals: Artistic, Impeccable. Flaws: Forgetful. Bonds: Rich, Family, Job. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Three Treat, Male Tabaxi Commoner 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 110 gp.


Social Check DCs


Mormo Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is lengthy. His silver eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: He was born in a small mountains village. He worked as a nervous Painter and found it very stressful. He has drifted from career to career and currently works as a Painter.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Passionate, Artistic. Bonds: Nature, Job, Family. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Mormo Guile, Male Tiefling Sorcerer 9
Medium (6'5") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He wears his blonde hair up. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Oloric embodies much of what other species detest in the Dwarves. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south. Oloric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oloric decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Debt. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oloric Foamtankard, Male Dwarf Bard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 9 (-1)9 (-1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Just what you see.


Social Check DCs


Osco Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a mace. His red hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: He was born in the west. A freak accident while working with his Servant father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Ugly, Addict, Disease. Bonds: Immigrant. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Osco Cherrycheeks, Male Halfling Aristocrat 11
Small (2'10") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 66 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2200 gp. Hematite (14 gp). Moonstone (60 gp). Zircon (60 gp). Sardonyx (60 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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