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NPC Generator

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Advanced [show]


Lance Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a blue collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His hair, while still mostly golden, has prominent grey streaks. This amber eyed southerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Adventurer, Debt. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Floshem, Male Half-Elf Monk 9
Medium (5'4") Half-Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 15000 sp.


Social Check DCs


Corkitron Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of sickles on his belt, each one with a amber on the hilt. He has a small bristly mustache and wavy silver hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves singing and to teach people singing more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Banker.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Artistic, Logical. Bonds: Job, Poor. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Corkitron Stoutbridge, Male Halfling Rogue 8
Small (3'1") Halfling, Lawful Neutral (CR 8)
Armor Class 16
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Goblin, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5

Possessions: 1100 gp. Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'0" and has a large brown mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is unkempt and raggedy. His eyes, though not visible through his cowl, are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Bucklal Littlefoot, Male Halfling Paladin 8
Small (3'0") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 53 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. A delicate brass dragon egg (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Raymond Addington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears red cloth garments or leather armor. His chestnut hair and beard is wavy and long. He has amber eyes.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of goblins once and for all.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Raymond took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by goblins. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Many goblins want him driven away.

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Enemies, Nature. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Raymond Addington, Male Human Fighter 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs

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