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NPC Generator

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Advanced [show]


Cressel Respect, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family.

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Cressel Respect, Male Tiefling Aristocrat 3
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. Bloodstone (80 gp). Moonstone (80 gp). Chrysoberyl (120 gp).


Social Check DCs


Kelter Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is lengthy and is close to two feet long. His hazel eyes peer out from beneath his deerstalker yellow hat.

Personality: A skeptical and narcissistic man, Kelter's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Kelter Hilltopple, Male Halfling Wizard 5
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 16
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 500 gp.


Social Check DCs


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His green eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Burgell was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Emotional, Insane. Bonds: Poor, Criminal record. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Burgell Garrick, Male Gnome Commoner 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp. Tourmaline (160 gp). 1 Banded mail.


Social Check DCs


Anselm Abram, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His chestnut hair is cut jaggedly and amateurishly. He has several tiny sapphire earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature, Immigrant. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Anselm Abram, Male Human Ranger 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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