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NPC Generator

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Advanced [show]


Leaf In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His lavender fur, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 8 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Leaf and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Leaf In Woods, Male Tabaxi Bard 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 270 gp. 1 Banded mail.


Social Check DCs


Rangrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Rangrim grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Shy, Selfish. Bonds: Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Rangrim Graybeard, Male Dwarf Bard 11
Medium (4'3") Dwarf, True Neutral (CR 11)
Armor Class 13
Hit Points 73 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Investigation +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: A miniature golden chest with tiny emeralds lining the top (140 gp). Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Minor magic item.


Social Check DCs


Drogo Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy yellow pantaloons and a pastel scarf, and is pretty ugly. His auburn hair, when down, is lengthy. His eyes are likewise brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast plains. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Adventurer, Nature. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Drogo Fasharash, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 18 (+4)18 (+4)
Skills Deception +7, Nature +5
Senses Passive Perception 14
Languages Common, Elven, Goblin, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Aquamarine (900 gp). Rose (20 gp). Brown-green garnet (40 gp). 3 Antitoxin. 4 Alchemist’s fire. 2 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a brown shirt with thin tan vertical stripes and violet pants. His left hand appears badly burned and disfigured. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Kyle will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: To protect his home; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Religious. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Kyle Cooper, Male Human Aristocrat 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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