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NPC Generator

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Advanced [show]


Horhog Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple grey robe with green stripes complete with hood. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Horhog does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Horhog was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Horhog fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Horhog Wentworth, Male Half-Orc Cleric 1
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Habor Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His purple hair is greasy and uncared for. His eyes are silver.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Habor and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Religious. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Habor Compassion, Male Tiefling Wizard 1
Medium (6'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)18 (+4) 11 (+0)16 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 3000 cp. A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


Arumawann Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Bounty Hunter, who enjoyed hunting, Arumawann was taken on many hunting expeditions. After coming to the age of reason, Arumawann took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Enemies. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Arumawann Oomtrowl, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Windy Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He wears a top hat to cover his moderate length yellow fur. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: When he was but 4 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Windy Of Claws, Male Tabaxi Sorcerer 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)19 (+4)
Skills Athletics +5, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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