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NPC Generator

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Advanced [show]


Chay TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is silver and very short. He has brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Chay hails from a village terrorized by drow. Chay was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chay decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants revenge against drow

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies, Criminal record. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Chay TellPenny, Male Halfling Rogue 11
Small (3'0") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 29 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +7, Insight +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +5

Possessions: 25000 sp. Deep blue spinel (1300 gp). Malachite (16 gp). Hematite (16 gp). Tourmaline (100 gp). Jasper (40 gp). Bloodstone (40 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple green robe with black stripes complete with hood. His red hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now owns his own business.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, Job, Mentor, Family. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Qualen Rofferton, Male Gnome Bard 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 24000 sp.


Social Check DCs


Richard Abram, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man wears a yellow cloak and cross-gartered brown stockings. He has shaved his head bald. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and to protect his home

Ideals: Athletic, Artistic, Gifted. Flaws: Insomniac, Shy. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Richard Abram, Male Human Barbarian 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Zepar Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire, and carries longswords. His dark red hair is knotted and matted. His gold unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: Zepar was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Impulsive, Selfish. Bonds: Attractive. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Zepar Amuse, Male Tiefling Monk 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc, Giant, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp. Zircon (70 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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