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NPC Generator

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Advanced [show]


Faran Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail and is in decent physical shape. His chestnut hair is long and unkept. His green eyes peer out from beneath his top yellow hat.

Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Immigrant, Rich. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Faran Strongbones, Male Halfling Expert 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Jasper (70 gp). Rich purple corundum (1300 gp). Chalcedony (70 gp).


Social Check DCs


Rathkran Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a green scarf. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. His brass crest is greasy and uncared for. His gold eyes dart from person to person.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Rathkran Lhamboldennish, Male Dragonborn Commoner 11
Medium (6'4") Dragonborn, Neutral Evil (CR 11)
Armor Class 9
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)18 (+4) 15 (+2)16 (+3)
Skills Athletics +5, Intimidation +7
Senses Passive Perception 12
Languages Common, Auran, Ignan, Undercommon, Giant
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +7

Possessions: 1900 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Osco Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue armored body suit, with a simple red line shooting up and back down. He has chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a slaver, Osco was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Passionate, Optimist. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Osco Hilltopple, Male Halfling Rogue 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)16 (+3) 9 (-1)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ghaliver Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'1" and is wearing a long, green, dusty cloak. His hair is red and curly. He has a tattooed face.

Personality: Overbrimming with self-confidence, Ghaliver isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghaliver grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghaliver. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Justice, Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Enemies. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Ghaliver Jamjar, Male Halfling Rogue 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 99 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Athletics +7, Medicine +8
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +8

Possessions: 700 pp. Red garnet (80 gp). Alexandrite (1000 gp). Rich purple corundum (400 gp). Aquamarine (1000 gp). Blue quartz (12 gp). Malachite (12 gp). Violet garnet (1000 gp). Red spinel (80 gp). Chrysoprase (70 gp). Pink pearl (80 gp). Citrine (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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