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NPC Generator

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Advanced [show]


Bertram Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is golden, silky, and of moderate length. He has several tiny amethyst earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: He was born in a small forest village. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Rich, Adventurer, Nature. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Bertram Deephollow, Male Halfling Aristocrat 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Bullseye lantern.


Social Check DCs


Moon Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. He has dyed his greying beige fur a little too much giving a sharp beige color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Adventurer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Athletic. Flaws: Ugly, Sensitive, Disease. Bonds: Enemies. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Moon Fang, Male Tabaxi Warrior 4
Medium (6'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Jet (130 gp). Amethyst (130 gp). Onyx (40 gp). Rich purple corundum (600 gp). 1 Minor magic item.


Social Check DCs


Aramil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man tends to wear a red poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. He wears his silver hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Aramil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has worked as a Doctor like his father before him.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Aramil Dalanthan, Male Elf Barbarian 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 42 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rolf Washington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is golden and curly. He has gray eyes and a white hat with a pastel feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Rolf was born on a far western forest where he grew up under the tutelage of his father, an expert Stylist. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Criminal record, Adventurer, Immigrant. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Rolf Washington, Male Human Druid 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork studded leather.


Social Check DCs

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