Barendd Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats, and he perpetually has his halberd ready. He has styled his blonde hair well, parting it to the right. This green eyed northerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Fighting, Passionate, Pacifist. Bonds: Nature, Criminal record, Family. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 78 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 19 (+4) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Auran
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 300 pp. Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ar-Gul Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a violet tunic with grey highlights, and long white pants that bunch up around his shoes. He keeps his long silver hair kept up in a rat tail. He has amber eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the north his family was never financially stable. Through the years after Ar-Gul was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ar-Gul's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is content; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Poor. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 15)
Armor Class 12
Hit Points 60 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: 3000 gp. Jeweled gold crown (4000 gp). Sapphire pendant on gold chain (3000 gp). Gold and topaz bottle stopper cork (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Finely wrought small gold bracelet (60 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold dragon comb with red garnet eye (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with top hat. His gray fur is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 7 years old his parents immigrated from the north. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His spouse's relatives view him with great suspicion; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Hedonist. Bonds: Criminal record, Immigrant, Family. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6
Possessions: 300 gp. 1 Buckler. 1 Darkwood Shield. 1 Breastplate.
Forcas Charm, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His silver hair is matted, messy, and big. His gold eyes are slightly larger than normal.
Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting, Logical. Flaws: Ugly. Bonds: Job. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 40 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Orc, Giant, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!

