Flask Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He typically wears brown cloth garments or leather armor. He wears his red fur down. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born in the west to a Bellfounder, Flask learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Flask took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Flaws: Insomniac. Bonds: Job, Enemies, Nature, Military. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 47 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 800 gp. Jeweled anklet (2000 gp). Jeweled anklet (2000 gp). Jeweled anklet (2000 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fax Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of whips on his belt, each one with a sapphire on the hilt. He has styled his blue crest well, parting it to the left. He has gold eyes and a black hat with a tan feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 63 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1000 gp. Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a small bristly mustache and wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.
History: He was born in a small island village. His martial abilities were realized during a raid on his village. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item.
Kilvar Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this western man wears a violet cloak and cross-gartered blue stockings. His silver hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Athletic. Bonds: Attractive, Adventurer, Immigrant, Mentor. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 91 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp.
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