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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Spring Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has a moderate pudge and is not very fit. He has dyed his greying red fur a little too much giving a sharp red color. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Spring lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Flaws: Insane, Forgetful. Bonds: Attractive, Family, Nature, Enemies. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Spring Wind, Male Tabaxi Monk 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +8, Insight +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Giant
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +5

Possessions: 2100 gp. Banded agate (16 gp).


Social Check DCs


Balam Rise, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man sports grey clothing, slightly heavier than average wear and is in decent physical shape. He wears a colorful flower in his brown hair. His black eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Balam was left his father's suit of armor and trained in its use and care. He was granted necromantic powers by his dying brother.

Motivation: To settle down with his crush.

Ideals: Gifted, Fighting. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Balam Rise, Male Tiefling Commoner 2
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear flannel. His fur, while still mostly lavender, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Military, Job. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Flask Candle, Male Tabaxi Aristocrat 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Foxilon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears bulky tan painted plate armor. His clothes are grease stained in places. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Beggar soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Foxilon Shadowquick, Male Halfling Adept 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)18 (+4) 14 (+2)18 (+4)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Orc, Aquan, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Tourmaline (130 gp). Peridot (70 gp).


Social Check DCs

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