Hupe Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, tan cloak. His auburn hair is unkempt and raggedy. His thin eyebrows rest above his beady green eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has achieved small success as a Barrister.
Motivation: He is content; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Job. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Abyssal, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1 Half-Plate.
Roland Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. His hair is golden and very short. His eyes are likewise amber.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.
History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well; and seeks redemption
Flaws: Terse, Hedonist. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp.
Einkil Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is typically in his Slave Trader uniform. He has a hunchback. His hair is chestnut and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Religious. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 cp.
Nelkin Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his dagger. He is portly but not overly obese. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Disease, Shy, Mundane. Bonds: Attractive. Occupation: Map Maker
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
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