Chad Sutherland, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a fancy green suit. His left leg appears badly burned and disfigured. He wears his blonde hair up. He has gleaming, smiling violet eyes.
Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his mother was called into army service. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Flaws: Insane, Impulsive. Bonds: Attractive, Military, Debt. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 500 gp.
Maagog Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky white painted plate armor. His bronze crest is heavily combed to the right. His eyes are likewise red. His teeth are white and perfect.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Bonds: Immigrant, Attractive, Job, Military, Rich. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 9000 sp. Black star sapphire (1500 gp). Sardonyx (70 gp). Sard (70 gp). Violet garnet (1200 gp).
Geoffrey Trowbridge, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He is wearing a tight white one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a scimitar. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.
History: The child of a Fortune-teller, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the west; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 14)
Armor Class 9
Hit Points 63 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 200 pp. Fire opal pendant on a fine gold chain (1800 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Solid gold idol (800 gp). Sapphire pendant on gold chain (2900 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (4000 gp). Gold music box (4000 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item.
Mord Ogden, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in black turtlenecks beneath a white coat with black slacks. He has moderate length brown hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Animal Trainer. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: He is unsatisfied with his job; and to be a architect again
Ideals: Gifted, Persistence. Bonds: Attractive, Religious, Job. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!