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NPC Generator

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Advanced [show]


Kerkad Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. His crest is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Kerkad will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Insane. Bonds: Has a crush, Adventurer, Rich. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Kerkad Linxakasendalor, Male Dragonborn Warrior 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Erdan Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His golden hair is kept up in a ponytail inside a Stetson hat. He has hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Flaws: Shy, Fearful. Bonds: Rich, Family. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Erdan Hill, Male Half-Elf Expert 7
Medium (5'0") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Ernest Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears an entirely brown suit with green socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His silver hair is kept up in a ponytail inside a broad hat. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Ugly. Bonds: Slave, Enemies, Criminal record, Family. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Ernest Halsey, Male Human Barbarian 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Therai Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He prefers to wear pastel pants and tee shirts, and his gloved hand is found clutching a sickle. His white hair is braided into rings. His black eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: He's attracted to the PC; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature, Has a crush. Occupation: Painter

Voice: Whispers

Attributes [hide]

Therai Compassion, Male Tiefling Monk 16
Medium (6'10") Tiefling, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 131 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)19 (+4) 15 (+2)12 (+1)
Skills Investigation +9, Nature +9
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Ignan, Auran
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 2000 gp. Deep blue spinel (800 gp). Blue star sapphire (700 gp). Carnelian (30 gp). Blue quartz (12 gp). Red-brown spinel (140 gp). Brown-green garnet (140 gp). Star rose quartz (30 gp). Violet garnet (800 gp). Hematite (12 gp). Sard (30 gp). Peridot (30 gp).


Social Check DCs

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