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NPC Generator

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Advanced [show]


Cloak Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has done his best to style his beige fur to look like a famous performer. His eyes are amber and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Carter, who enjoyed hunting, Cloak was taken on many hunting expeditions. Cloak was born on a far western forest where he grew up under the tutelage of his father, an expert Shipwright. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Nature, Immigrant. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Cloak Treat, Male Tabaxi Barbarian 3
Medium (5'9") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His yellow fur is smooth and relatively long. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Emerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Tailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of specialists.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Secretive, Depressed. Bonds: Poor, Military. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Emerald In the Wind, Male Tabaxi Paladin 15
Medium (6'2") Tabaxi, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 74 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Arcana +8, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 2000 gp. Fiery yellow corundum (1600 gp). Tourmaline (50 gp). Obsidian (4 gp). Moonstone (60 gp). Black pearl (600 gp). Azurite (4 gp). Sard (60 gp). Rock crystal (60 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Resh Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky grey painted plate armor. He keeps his red hair in a flapper bob. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. Resh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Family, Slave. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Resh Chester, Male Half-Orc Rogue 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)7 (-2) 17 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lamlis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely green suit with tan socks and a vest with buckled shoes. He is portly but not overly obese. He keeps his blonde hair in a pixie cut. His eyes are likewise hazel.

Personality: A skeptical and narcissistic man, Lamlis's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Junk Dealer business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Junk Dealer job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and regain custody of his son

Ideals: Impeccable, Philantrophist, Optimist. Bonds: Job, Family. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Lamlis Ariessus, Male Elf Aristocrat 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 15 (+2)16 (+3)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. Coral (100 gp). Amethyst (100 gp).


Social Check DCs

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