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NPC Generator

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Advanced [show]


Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy lavender fur. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Jade Grass, Male Tabaxi Warlock 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Arnold Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man is wearing colorful clothing, dressed as a Shepherd. His tied-back hair is black. His hazel eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has money and likes to spend it

Ideals: Logical. Flaws: Mundane, Insane. Bonds: Attractive, Enemies, Rich. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Arnold Jacobs, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


Joser Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Joser and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Joser Glenfellow, Male Halfling Wizard 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 6000 sp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is renowned for his bright violet suits and hats. He has wavy golden hair. His gray eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a slaver, Seebo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Mentor, Adventurer, Has a crush. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Seebo Oomtrowl, Male Gnome Cleric 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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