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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Krimmon Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Miller. His black hair is kept up in a ponytail inside a small hat. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: This man loves dancing and to teach people dancing more than just about anything. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. Like his father and his sister before him, after school he went straight into learning to become a Miller. He has worked as a Miller like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Krimmon Fastfoot, Male Halfling Commoner 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Aramil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with blue socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He wears his brown hair down. His blue eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: A powerful brothel owner made him what he is. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He now owns his own business.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Job, Military, Mentor, Family. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Aramil Ariessus, Male Elf Cleric 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)14 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Salasar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Assassin does. His black crest is lengthy. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His job bores him to no end. He has decided to make it more interesting.

History: He is a Jackalwere in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Assassin soon after.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Emotional. Bonds: Job, Adventurer, Criminal record. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Salasar Gygazzylyshrift, Male Dragonborn Paladin 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Elven
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs


Igden Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His blonde hair and beard is wavy and long. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and gnomish compassion

Ideals: Entrepeneur. Flaws: Racist, PTSD. Bonds: Attractive, Military. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Igden Daergel, Male Gnome Warrior 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs

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