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NPC Generator

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Advanced [show]


Sweet On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears black painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His yellow fur is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sweet was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a barrister again

Ideals: Entrepeneur. Bonds: Rich, Attractive, Job. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Sweet On the Water, Male Tabaxi Warrior 8
Medium (5'4") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 11000 sp. Alexandrite (1300 gp).


Social Check DCs


Patrick Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his silver hair to look like a famous performer. His violet unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrick. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Rich, Criminal record, Family. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Patrick Mori, Male Half-Elf Adept 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 400 gp.


Social Check DCs


Cockaby Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a pastel shirt with thin yellow vertical stripes and black pants, and sports empty pouches on his belt. He wears his hair in dreadlocks. His thin eyebrows rest above his beady green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: Born to a Courier, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Cockaby Lingenhall, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Blue quartz (9 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Purban Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of brigands once and for all.

History: He got into the Courier business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Purban took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Enemies, Job, Nature, Criminal record. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Purban Glenfellow, Male Halfling Expert 5
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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