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NPC Generator

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Ability Scores
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Advanced [show]


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a brown suit, pastel shirt, and grey tie, and is pretty ugly. He has shaved his head bald. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Shy, Addict. Bonds: Rich. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Bertram Hallewell, Male Human Expert 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His hair is always cut to a buzz. His green eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Boddynock grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Boddynock took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear

Flaws: Addict, Fearful. Bonds: Rich, Adventurer, Nature. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Boddynock Miggledy, Male Gnome Aristocrat 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)15 (+2) 18 (+4)11 (+0)
Skills Insight +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Pijjirik Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brass crest is knotted and matted. This gold eyed northerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a necromancer, Pijjirik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Athletic. Flaws: Greedy, Lazy. Bonds: Mentor, Immigrant. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Pijjirik Verthisathurgiesh, Male Dragonborn Adept 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 19 (+4)16 (+3)
Skills History +2, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Heskan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His scarlet crest is braided into rings. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Heskan isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Impeccable, Optimist, Artistic. Bonds: Attractive. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Heskan Norixius, Male Dragonborn Fighter 15
Medium (6'7") Dragonborn, Lawful Evil (CR 15)
Armor Class 13
Hit Points 107 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +7, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. Silver pearl (110 gp). Banded agate (13 gp). Iolite (70 gp). Smoky quartz (70 gp). Red spinel (110 gp). Rose (70 gp).


Social Check DCs

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