Left-Handed Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a yellow tunic with grey highlights, and long blue pants that bunch up around his shoes. His fur is yellow and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a poor family in the city he treasured whatever gifts he got. Left-Handed was born on a far eastern island where he grew up under the tutelage of his father, an expert Engraver. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Poor, Immigrant, Military. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 800 gp.
Marbas Delight, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is dressed in earthy colors with a pastel and white handkerchief worn on his left side. His hair is short and dark red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Addict, Disease. Bonds: Immigrant, Job. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 19 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
Possessions: 70 pp.
Rolf Weld, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Masseuse uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his chestnut hair. He has gray eyes and a brown hat with a pastel feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Masseuse and found it very stressful. He then took over the family business and is one of the better Masseuse for hire.
Motivation: To be a Marshal again; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 84 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1200 gp. Golden yellow topaz (1200 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
Vonbin Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Vonbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A deep hatred of brigands; and he wants revenge against brigands
Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Religious, Enemies. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 2 Alchemist’s fire.
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