Purban Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and golden. He has a dull look in his brown eyes.
Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.
History: A powerful wizard made him what he is. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Purban and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Rich, Mentor. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 66 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Druidic, Infernal, Draconic
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +7
Possessions: 2000 gp. Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (180 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Arumawann Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of scimitars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. A true patriot, Arumawann would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised by priests from a young age. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Artistic. Bonds: Military, Religious, Mentor. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Onyx (40 gp). Golden yellow topaz (1400 gp). Fiery yellow corundum (1200 gp). Lapis lazuli (5 gp).
Erevan Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He keeps his golden hair in a pixie cut. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Joker. Flaws: Ugly. Bonds: Religious, Adventurer, Enemies. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 210 gp. Red-brown spinel (80 gp). Rose (20 gp). Red garnet (80 gp). 1 Climber’s kit.
Sun Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is black and very short. His thin eyebrows rest above his beady hazel eyes.
Personality: Sun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and to settle down with his crush
Ideals: Entrepeneur, Impeccable, Gifted. Flaws: Ugly, Secretive. Occupation: Jeweler
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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