Mantus Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a custom-built plate barding that's adorned with green lining and desert motifs, he is not a threatening figure. His hair, while still mostly brown, has prominent grey streaks. His black eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.
History: Mantus was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Bonds: Religious, Job, In love, Military. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 30 pp. White pearl (110 gp). Banded agate (7 gp). Azurite (7 gp). Chalcedony (80 gp). Zircon (80 gp). Chrysoprase (80 gp). Red-brown spinel (110 gp). Aquamarine (1000 gp).
Cloak Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Sellsword uniform. His fur is black and curly. His otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Cloak was born in the west. At a young age he loved to build and create. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Navigator again; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Depressed. Bonds: Job, Adventurer, Slave. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 67 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 7000 gp. Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Golden circlet with four aquamarines (4000 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Qualen Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears yellow painted combat armor at almost all times. His black hair is knotted and matted. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Addict, Antagonistic. Bonds: Military, Rich. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Valafar Dread, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with blue colored cloaks and clothing, he is not a threatening figure. His small hat is riddled with cuts and holes. His gold unseeing eyes seem to look past you.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Valafar lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a laborer and was forced into it by his family
Flaws: Ugly, Disease, Racist. Bonds: Rich, Family. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Lapis lazuli (7 gp). Rock crystal (30 gp). Star rose quartz (30 gp). 1 Masterwork Uncommon Weapon.
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