Mehen Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His copper crest is drawn into a tight pony tail with a butterfly scrunchie. His red eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.
History: When he was but 8 years old his parents immigrated from the north. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Malachite (7 gp). Jade (160 gp). Red-brown spinel (160 gp). Eye agate (7 gp).
Nuraval Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His red hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Nuraval isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Nuraval was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. After a long history of fighting, Nuraval and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Bookbinder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 20 (+5) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1700 sp.
Tarhun Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. He has no crest. He has gleaming, smiling gold eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tarhun took refuge in the old dungeon and found the beat up longsword and armor he uses now. He left for the east, certain he would find work there.
Motivation: He is wracked by social anxiety.
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Nature, Immigrant. Occupation: Servant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 14)
Armor Class 11
Hit Points 112 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +6
Possessions: 1000 gp. Rock crystal (50 gp). Chrysoberyl (120 gp). Red garnet (120 gp). Fire opal (1000 gp). Amethyst (120 gp). Rich purple corundum (1000 gp). Hematite (4 gp). Rich purple corundum (1000 gp). Moss agate (4 gp). Smoky quartz (50 gp). Banded agate (4 gp). Rich purple corundum (1000 gp). Golden yellow topaz (700 gp). Moss agate (4 gp). Lapis lazuli (4 gp). Eye agate (4 gp).
Zepar Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his whip. He has a slight overbite and is overall scrawny. His blue hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Disease. Bonds: Poor. Occupation: Mortician
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Lapis lazuli (8 gp).
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