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NPC Generator

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Advanced [show]


Borgu Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.

History: Borgu was raised in a hard working conservative environment. Borgu was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Borgu decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Tanner like his father before him.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Immigrant. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Borgu Langdon, Male Half-Orc Commoner 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp.


Social Check DCs


Dalgal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this eastern man wears a pastel vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born to a Armorer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and dwarven compassion

Ideals: Athletic. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Dalgal Fireforge, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)15 (+2) 17 (+3)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Trey Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tight fitting green shirt and pants. He has moderate length silver hair. His eyes are a pleasant hazel.

Personality: He has always had a great fascination with Human culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: His religion dominates his actions; and human compassion

Flaws: Racist. Bonds: Adventurer, Nature, Criminal record, Religious. Occupation: Tanner

Voice: French accent

Attributes [hide]

Trey Everleigh, Male Human Fighter 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills History +7, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: Rhodochrosite (11 gp). Moss agate (11 gp). Lapis lazuli (11 gp). Violet garnet (1100 gp). Hematite (11 gp). Rock crystal (20 gp). Blue quartz (11 gp). Golden pearl (40 gp). Pink diamond (7000 gp). Rose (20 gp).


Social Check DCs


Sapply Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He is physically well-built. He has shaved his head bald. His eyes are likewise gray. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Flaws: Mundane, Impulsive. Bonds: Rich, Attractive, Immigrant. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Sapply Ironhide, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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