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NPC Generator

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Advanced [show]


Sweet In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His fur, while still mostly red, has prominent grey streaks. He has several tiny jet earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.

History: The child of a Beggar, who enjoyed hunting, Sweet was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Bonds: Rich, Criminal record, Nature. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sweet In Woods, Male Tabaxi Expert 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Persuasion +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1200 gp. White pearl (130 gp). Blue quartz (11 gp). Moss agate (11 gp). Golden yellow topaz (500 gp). White pearl (130 gp). Deep green spinel (130 gp). Red garnet (130 gp). 1 Minor magic item.


Social Check DCs


Oloric Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tan leather gloves, a tan jacket, and tight pants. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Shy, Insomniac, Insane. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Oloric Ironfist, Male Dwarf Expert 3
Medium (4'4") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Barendd Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. He keeps his white hair in a flapper bob. His eyes are hazel.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Poor. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Barendd Fireforge, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills Athletics +3, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 370 gp. Onyx (80 gp). Amber (100 gp). Hematite (15 gp). 1 Banded mail.


Social Check DCs


Shivering Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is renowned for his bright white suits and hats. His lavender fur is lengthy. His yellow eyes peer out from beneath his Stetson white hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Shivering studied abroad. His psionic abilities were realized during a raid on his village. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Optimist, Logical, Gifted. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Shivering Mist, Male Tabaxi Bard 4
Medium (6'8") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Carved bone or ivory statuette (30 gp).


Social Check DCs

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