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NPC Generator

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Advanced [show]


Zepar Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large tan jacket. His silver hair is smooth and relatively long. He has several tiny topaz earrings on each ear.

Personality: Calm and collected, he is a well trained Crown-heir. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against illithids; and he has comitted a past crime that haunts him to this day

Flaws: Secretive. Bonds: Rich, Job, Criminal record, Military, Enemies. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Zepar Rapture, Male Tiefling Bard 3
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 pp. Rock crystal (30 gp).


Social Check DCs


Patrick Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear green clothing when he does not wear armor. His black hair is thinning but still full. His eyes are a pleasant amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Athletic, Professionalism, Gifted, Impeccable. Flaws: Emotional. Bonds: Adventurer. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Patrick Peyton, Male Human Monk 9
Medium (5'4") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 85 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Cloth of gold vestments (110 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item.


Social Check DCs


Hugh Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His silver hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Hugh began to lead the lost caravan. He has set out to sabotage the competition.

Motivation: To be a Priest again.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Hugh Blumenthal, Male Half-Elf Expert 13
Medium (5'2") Half-Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 71 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Freshwater pearl (14 gp). Golden yellow topaz (1100 gp). Hematite (14 gp). Citrine (60 gp). Star ruby (400 gp). Chrysoberyl (160 gp). Rhodochrosite (14 gp). Silver pearl (160 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this western man wears white leather gloves, a white jacket, and tight pants. His brown hair is greasy and uncared for. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. Through the years after Broce was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Broce's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Knight

Voice: Raspy

Attributes [hide]

Broce Tarkelby, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs

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