Mormo Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears brown leather gloves, a brown jacket, and tight pants. His hair is dark red and very short. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Mormo studied abroad. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: Wants to work out more often.
Ideals: Gifted, Athletic. Flaws: Addict, Selfish. Bonds: Attractive. Occupation: Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
Possessions: 800 gp.
Dabbledob Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He is bristling with hidden weapons, mostly scythes and axes. He has golden hair. He has several tiny topaz earrings on each ear.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and seeks redemption
Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Rich, Mentor. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Aquamarine (300 gp). Alexandrite (300 gp). Zircon (40 gp). Red spinel (110 gp). 1 Minor magic item.
Veit Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. His black hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Slave. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Healer’s kit.
Serpent Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop fur cut. His eyes are green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 18)
Armor Class 14
Hit Points 73 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
Possessions: 2000 pp. A silver and pearl hairclip (100 gp). Brass mug with jade inlays (200 gp). Solid gold idol (600 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (200 gp). A delicate brass dragon egg (100 gp). An abacus with copper, silver and gold markers (150 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item.
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