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NPC Generator

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Advanced [show]


Seebo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and is wearing a long, grey cloak. He has no hair. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Seebo is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Adventurer. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Seebo Musgraben, Male Gnome Warrior 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 30 pp. Sardonyx (30 gp). Pink pearl (100 gp). Chrysoberyl (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Veit Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears professional attire. His left leg appears badly burned and disfigured. He has a auburn handlebar mustache and slicked back auburn hair. This green eyed southerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Veit Daerdahk, Male Dwarf Ranger 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 118 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)15 (+2) 12 (+1)12 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Violet garnet (700 gp). Moss agate (9 gp). Carnelian (40 gp). Amber (40 gp). Brown-green garnet (40 gp). Moss agate (9 gp). Clear bright green emerald (5000 gp).


Social Check DCs


Peter Hayley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy silver hair. His eyes are a pleasant gray.

Personality: This man loves dancing and to teach people dancing more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Artistic. Bonds: Poor, Adventurer, Job. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Peter Hayley, Male Human Warrior 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Anverth Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is auburn, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Attractive, Criminal record, Slave, Adventurer. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Anverth Shadowcloak, Male Gnome Ranger 13
Small (3'6") Gnome, Neutral Evil (CR 13)
Armor Class 15
Hit Points 135 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 20 (+5)13 (+1) 11 (+0)14 (+2)
Skills Deception +6, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs

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