Arnold Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a violet and green robe with the hood down. His auburn hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Arnold hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's repulsed by the pc
Flaws: Impulsive, Antagonistic. Bonds: Poor, Enemies. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 3 |
Possessions: 18000 cp. Red garnet (40 gp). Tourmaline (40 gp). Golden yellow topaz (300 gp). 1 Minor magic item.
Bertram Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is matted, messy, and big. He has green eyes and a black hat with a grey feather.
Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.
History: Bertram was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 60 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 900 gp. Silver ewer (90 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishgha Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in a clean black cloak covering his clean studded leather. His silver hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: He seems to be bored by most things; and he is content
Ideals: Gifted. Flaws: Mundane. Bonds: Guardian, Immigrant, Job. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 400 gp.
Barendd Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright green suits and hats. He wears a feathered hat to cover his moderate length black hair. His ears are large.
Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He has a minor phobia of water and hates getting wet.
History: He was born in the east. Barendd was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Barendd decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Mercenary again; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Fearful. Bonds: Has a crush, Immigrant, Criminal record, Job. Occupation: Sage
Voice: Rolls R's
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 1000 sp.
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