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NPC Generator

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Advanced [show]


Oskar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His gray eyes peer out from beneath his small yellow hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Antagonistic. Bonds: In love. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Oskar Hammerstone, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Roge Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many yellow ritualistic tattoos. He prefers to wear flannel. He keeps his long black hair kept up in a rat tail. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a slaver, Roge was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Roge Wildheart, Male Halfling Rogue 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)12 (+1) 15 (+2)18 (+4)
Skills Athletics +1, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Glim Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He has drifted from career to career and currently works as a Seamstress.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Glim Welber, Male Gnome Commoner 12
Small (3'5") Gnome, Lawful Good (CR 12)
Armor Class 13
Hit Points 82 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberdeb Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Optimist. Bonds: Job, In love, Mentor. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Eberdeb Timbers, Male Gnome Monk 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +6, History +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +3

Possessions: 350 gp.


Social Check DCs

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