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NPC Generator

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Advanced [show]


Joser Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Mortician in town.

History: Gifted from a young age, Joser studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Joser never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Job, In love. Occupation: Mortician

Voice: German accent

Attributes [hide]

Joser Hogcollar, Male Halfling Rogue 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Mordai Open, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light green in addition to tight pants. He has done his best to style his black hair to look like a famous performer. He is baby faced.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is a great chef.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mordai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mordai. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and a strong sense of loyalty to tiefling people

Ideals: Gifted, Impeccable. Flaws: Racist, Shy. Bonds: Immigrant, Criminal record. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Mordai Open, Male Tiefling Ranger 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 13 (+1)16 (+3)
Skills Athletics +4, Religion +7
Senses Passive Perception 11
Languages Common, Druidic, Orc, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 5000 sp. Aquamarine (500 gp). Rock crystal (30 gp). Amber (80 gp). Chrysoberyl (80 gp). 1 Minor magic item.


Social Check DCs


Qemuel Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light green in addition to tight pants. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His red eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: Gifted from a young age, Qemuel studied abroad. Over the years he perfected his riding and shooting skills. He struck the Unemployed job and began his own company from there.

Motivation: To unite with his sister; and doesn't want to be a unemployed and was forced into it by his family

Ideals: Gifted. Flaws: Insane. Bonds: Nature, Job, Family. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Qemuel Dread, Male Tiefling Warrior 8
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 6000 sp. Moss agate (5 gp). White pearl (50 gp). 1 Minor magic item.


Social Check DCs


Glim Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is chestnut and curly. His violet eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Criminal record, Adventurer, Religious. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Glim Wildwander, Male Gnome Paladin 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)17 (+3) 10 (+0)16 (+3)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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