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NPC Generator

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Advanced [show]


Faran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with brown socks and a vest with buckled shoes. He carries a battered whip and tarnished spear as well. He wears his white hair up. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Faran is combative with any and all who dare try his patience in the slightest.

History: Faran hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Faran Shadowquick, Male Halfling Cleric 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Solomon Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is drawn into a tight pony tail with a skull scrunchie. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Solomon Gladstone, Male Human Rogue 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 4000 cp. Tiger eye turquoise (10 gp).


Social Check DCs


Anselm Ansley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a faded coat and loose pants complete with wide-brimmed hat, marred by sweets. He has a long auburn beard with little hanging trinkets. His blue eyes peer out from beneath his wide-brimmed pastel hat.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south to a Miner, Anselm learned a great deal about his father's area of expertise. After coming to the age of reason, Anselm took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Miner.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Anselm Ansley, Male Human Monk 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Frederick Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a worn and beaten armor. He has shaved his head bald. He has several tiny aquamarine earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Siannodel, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. Smoky quartz (60 gp). Black star sapphire (1200 gp). Citrine (60 gp). Fire opal (1200 gp).


Social Check DCs

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