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NPC Generator

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Advanced [show]


Habor Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a yellow and black handkerchief worn on his right side. His hair is brown and curly. He has black eyes.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the west. In his 16th year, his parents were killed by a drow raid, leaving Habor alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Poor, Guardian, Enemies, Adventurer, Family. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Habor Bedlam, Male Tiefling Sorcerer 4
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Hagren Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Hagren reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Athletic, Passionate. Flaws: Ugly, Addict, Mundane. Bonds: Military. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Hagren Windsor, Male Half-Orc Fighter 12
Medium (5'9") Half-Orc, Lawful Evil (CR 12)
Armor Class 10
Hit Points 115 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His moppish chestnut hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Bhevek Wildcloak, Male Halfling Ranger 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alberich Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy blue pantaloons and a grey scarf. His brown hair is styled in orderly dreadlocks. His eyes are a pleasant amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Alberich was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Merchant.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Alberich Eversharp, Male Dwarf Aristocrat 7
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 66 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1100 gp. Lapis lazuli (9 gp). Moss agate (9 gp). Star ruby (700 gp).


Social Check DCs

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