Calcitro Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear ponchos typically of a light brown in addition to tight pants. He is tall, broad shouldered and powerfully built. His brown hair is greasy and uncared for. His brown unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the west. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Calcitro was left his father's suit of armor and trained in its use and care. He has never given up on his singing dream.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Pacifist, Artistic. Flaws: Ugly, Disease, Mundane. Bonds: Military. Occupation: Painter
Voice: Voice breaks
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Kriv Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His blue crest is singed and shortened. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Marshal business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Marshal job and began his own company from there.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Joker, Fighting. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 64 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 gp. Violet garnet (700 gp). Alexandrite (700 gp). Pink pearl (130 gp). Black pearl (700 gp). Aquamarine (700 gp). Moss agate (8 gp). Freshwater pearl (8 gp).
Mugrunden Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears his silver crest down. He has a dull look in his gold eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Mugrunden liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Knight for hire.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Bonds: Attractive, Family, Nature, Job. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 14
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 19 (+4) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
Possessions: 100 gp.
Direcris Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He keeps his rusty crest in a pixie cut. His ears are large.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.
History: He was raised in a white middle class family as the only child. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Direcris was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Addict, Mundane. Bonds: Enemies. Occupation: Dilettante
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 22 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1400 gp. Lapis lazuli (12 gp). Red-brown spinel (130 gp). Aquamarine (900 gp). Clear bright green emerald (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!


